//
//  GameScene.h
//  momo
//
//  Created by HappyMilk 02 on 2017/5/1.
//  Copyright © 2017年 tomi. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

typedef void(^PresentVC)(NSString *nodeName);

@interface GameScene : SKScene

@property (nonatomic ,copy) PresentVC tapNodeAction;

@end
